<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-6964204397800239277</id><updated>2011-11-27T23:55:12.919Z</updated><category term='Chaotic News'/><category term='Infected Review'/><category term='The Withcer 2'/><category term='introduction'/><category term='Left 4 Dead 2'/><category term='Left 4 Dead'/><category term='Death'/><category term='Fun Lust'/><category term='Infected League'/><category term='Infected Strategy'/><category term='Core Protection'/><category term='Battlefield Bad Company 2'/><title type='text'>The Infected Survivors Game Community</title><subtitle type='html'>This is the blog of game community called The Infected Survivors. You can find us here:
http://www.theinfectedsurvivors.eu/
The purpose of this blog is to share our wisdom with anyone who wishes to accept that :)</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://theinfectedsurvivors.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6964204397800239277/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://theinfectedsurvivors.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Alexander</name><uri>http://www.blogger.com/profile/09774611100516280581</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://2.bp.blogspot.com/_NsMEh_txRbA/S6WYwvWA6FI/AAAAAAAAABw/sd-vbk_98JE/S220/shepard_avatar.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>16</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-6964204397800239277.post-1215396093569773874</id><published>2010-04-14T13:29:00.000+01:00</published><updated>2010-04-14T13:29:16.733+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Fun Lust'/><category scheme='http://www.blogger.com/atom/ns#' term='Left 4 Dead 2'/><category scheme='http://www.blogger.com/atom/ns#' term='Left 4 Dead'/><title type='text'>Left 4 Dead meets the Wizard of Oz</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_NsMEh_txRbA/S8W1DqpfMOI/AAAAAAAAACs/JUjm4njXEQM/s1600/500x_left_4_oz.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="640" src="http://1.bp.blogspot.com/_NsMEh_txRbA/S8W1DqpfMOI/AAAAAAAAACs/JUjm4njXEQM/s640/500x_left_4_oz.jpg" width="452" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6964204397800239277-1215396093569773874?l=theinfectedsurvivors.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://theinfectedsurvivors.blogspot.com/feeds/1215396093569773874/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://theinfectedsurvivors.blogspot.com/2010/04/left-4-dead-meets-wizard-of-oz.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6964204397800239277/posts/default/1215396093569773874'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6964204397800239277/posts/default/1215396093569773874'/><link rel='alternate' type='text/html' href='http://theinfectedsurvivors.blogspot.com/2010/04/left-4-dead-meets-wizard-of-oz.html' title='Left 4 Dead meets the Wizard of Oz'/><author><name>Alexander</name><uri>http://www.blogger.com/profile/09774611100516280581</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://2.bp.blogspot.com/_NsMEh_txRbA/S6WYwvWA6FI/AAAAAAAAABw/sd-vbk_98JE/S220/shepard_avatar.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_NsMEh_txRbA/S8W1DqpfMOI/AAAAAAAAACs/JUjm4njXEQM/s72-c/500x_left_4_oz.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6964204397800239277.post-6901445846370696991</id><published>2010-04-13T21:06:00.003+01:00</published><updated>2010-04-14T13:27:55.492+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Core Protection'/><category scheme='http://www.blogger.com/atom/ns#' term='Battlefield Bad Company 2'/><title type='text'>Battlefield Bad Company 2 - R8 + 9 Server Updates</title><content type='html'>&lt;span style="font-weight: bold;"&gt;Latest 2 updates to BC2 server-side.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Battlefield Bad Company 2 - Important R9 Changes&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;Apr 12 2010 14:16:31 by Killing&lt;br /&gt;As quite a few of you have noticed the R9 server introduced some changes which deserve a special mention so that everyone's aware of the state of play.&lt;br /&gt;&lt;br /&gt;* Ranked Servers can no longer be passworded. To password your servers for clan matches etc you need to switch to an unranked profile.&lt;br /&gt;* Punkbuster can no longer be enabled / disabled on the fly. This does have a knock on effect to people joining servers as the client displays this wrong in the server browsed, this should be fixed this week with a client update.&lt;br /&gt;* Server settings are broken by vars.friendlyFire &lt;true|false&gt; in Startup.txt. The current workaround is to ensure vars.friendlyFire is at the bottom of your Startup.txt&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;It should also be mentioned that R9 is much more stable than R8 so progress is being made :)&lt;br /&gt;&lt;br /&gt;Game News  &lt;span style="font-style: italic;"&gt;Battlefield Bad Company 2 - Updated to R9&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;Apr 08 2010 16:12:55 by Killing&lt;br /&gt;All Bad Company 2 servers have been updated to version R9 this build includes a number of crash fixes, so we hope all servers will be even more stable now.&lt;br /&gt;&lt;br /&gt;The full change list is:-&lt;br /&gt;&lt;br /&gt;* admin.say command implemented&lt;br /&gt;o - the output currently looks a bit funky on the game client, like so:    Player: [Server]:  &lt;text&gt; but with the next game client it will look like:     Server: &lt;text&gt;&lt;br /&gt;* admin.yell to squad has changed (you need to specify both team and squad)&lt;br /&gt;* squad numbering has changed - the "no squad" squad has ID 0, and real squads are 1 and up.&lt;br /&gt;* Autobalance improved, it shuffles people both during and between rounds now, and does a better job. Note: There is currently no way to turn it off&lt;br /&gt;* mapList* commands reworked&lt;br /&gt;* banList* commands reworked&lt;br /&gt;* listPlayers command added&lt;br /&gt;* admin.listPlayers command reworked (GUID, kills, deaths, ping and score added)&lt;br /&gt;* Players have non-PB GUIDs now (these are distinct from PB GUIDs)&lt;br /&gt;* onChat event reworked&lt;br /&gt;o now it specifies target player subset as well&lt;br /&gt;o shows text before profanity filtering&lt;br /&gt;o client-originated chat messages starting with "/" make it to the server, and broadcast via onChat, but are not broadcast to other game clients&lt;br /&gt;o use "/!&lt;command&gt;" if you want to be able to send commands to your homemade rcon tools without showing the commands to other players&lt;br /&gt;* player.onAuthenticated added (it's triggered when a player receives GUID)&lt;br /&gt;* player.onSquadChange, player.onTeamChange implemented&lt;br /&gt;* Couple of crash fixes&lt;br /&gt;* Support for server-side "region" setting (not yet used by the game client)&lt;br /&gt;* Ranked ON forces game-password OFF&lt;br /&gt;* Ranked and PunkBuster settings can only be changed during server startup&lt;br /&gt;* A server is marked as "hardcore" either when Friendly Fire is enabled, or when all the typical hardcore settings (hardcore killcam minimap etc) have been flipped&lt;br /&gt;* exposed number of rounds per maps in maplist.txt, and via the remote admin commands&lt;/command&gt;&lt;/text&gt;&lt;/text&gt;&lt;/true|false&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6964204397800239277-6901445846370696991?l=theinfectedsurvivors.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://theinfectedsurvivors.blogspot.com/feeds/6901445846370696991/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://theinfectedsurvivors.blogspot.com/2010/04/bc2-r8-9-server-updates.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6964204397800239277/posts/default/6901445846370696991'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6964204397800239277/posts/default/6901445846370696991'/><link rel='alternate' type='text/html' href='http://theinfectedsurvivors.blogspot.com/2010/04/bc2-r8-9-server-updates.html' title='Battlefield Bad Company 2 - R8 + 9 Server Updates'/><author><name>ROCKASHANK</name><uri>http://www.blogger.com/profile/13518158892252532810</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6964204397800239277.post-1518539593754710292</id><published>2010-04-05T13:11:00.001+01:00</published><updated>2010-04-05T13:11:51.959+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Infected Strategy'/><category scheme='http://www.blogger.com/atom/ns#' term='Battlefield Bad Company 2'/><title type='text'>Battlefield Bad Company 2 - Weapons characteristics</title><content type='html'>Listen up soldiers! We now have a very useful charts of all weapons characteristics! So make sure you check them out right now!&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.theinfectedsurvivors.eu/file/Gabriel/battlefield-bad-company-2-20090521054707017.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="360" src="http://www.theinfectedsurvivors.eu/file/Gabriel/battlefield-bad-company-2-20090521054707017.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;b&gt;Killing tools&lt;/b&gt;&lt;/div&gt;&lt;br /&gt;The basics of any of the primary weapons are:&lt;br /&gt;&lt;b&gt;Damage&lt;/b&gt;&lt;br /&gt;Damage  starts high up close, drops over distance, and continues at a lower  damage amount.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Rate of Fire&lt;/b&gt;&lt;br /&gt;"Rate" is measured in &lt;i&gt;Rounds  Per Minute&lt;/i&gt;.&lt;br /&gt;"Time" is the delay between each shot.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Reload  Time&lt;/b&gt;&lt;br /&gt;Reloading is made of &lt;i&gt;Time&lt;/i&gt; and &lt;i&gt;Threshold&lt;/i&gt; (or  "Add").&lt;br /&gt;"Time" is the time in seconds for the weapon to finish the  reload animation and be ready to fire.&lt;br /&gt;"Add" is the point in time  during the reload when the ammo counter changes.&lt;br /&gt;&lt;br /&gt;The Pump Action  shotguns reload one round at a time.&lt;br /&gt;The first shell takes longer to  reload than all shells after it.&lt;br /&gt;After being loaded, the shotgun will  play a "post reload" animation that will ready it for shooting.&lt;br /&gt;For  those three shotguns, the chart reads "First", "Next" and "Ready".&lt;br /&gt;&lt;br /&gt;The  player can cancel the reload by switching weapons (the fastest method).&lt;br /&gt;Doing  so after the Add Time or during Ready Time will allow the player to  reload and get the weapon ready to fire more quickly.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Spread&lt;/b&gt;,  &lt;b&gt;Spray&lt;/b&gt; and &lt;b&gt;Recoil&lt;/b&gt;&lt;br /&gt;There are MANY variables related to a  weapon's accuracy and inaccuracy.&lt;br /&gt;&lt;i&gt;To make it as simple as  possible, a bigger number = worse accuracy, more recoil.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;The  two in &lt;b&gt;Spread&lt;/b&gt; are the minimum hip spread when standing still and  moving.&lt;br /&gt;Pistols and a few others have "Zoom" - spread other than  perfect 0.0 - which is the spread when sighted and standing still.&lt;br /&gt;When  sighted and moving, most weapons have a spread of 1.0 or less. LMGs  have a spread of 2.0.&lt;br /&gt;The two in &lt;b&gt;Spray&lt;/b&gt; are spread added to the  weapon with each shot from the hip and sighted.&lt;br /&gt;The two in &lt;b&gt;Recoil&lt;/b&gt;  are the weapon's sights jumping around with each shot when sighted.&lt;br /&gt;&lt;br /&gt;"Kick"  is the angle increase with each shot.&lt;br /&gt;Higher "Amp" means a stronger  kick based on the "Kick" number.&lt;br /&gt;I don't know exactly how they  equate, but from testing, I (currently) guess that the two are simply  multiplied together.&lt;br /&gt;Example being the M9 (0.6 and 7.0) and the  MP-412 (3.5 and 7.0).&lt;br /&gt;They have the same kick value, but the REX has  six times the Amp, and their difference in recoil is clear.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Ammo&lt;/b&gt;  is self-explanatory.&lt;br /&gt;Bullets in your magazine and the damage  multiplier for headshots.&lt;br /&gt;&lt;br /&gt;Soldier health is 100.&lt;br /&gt;Ceramic Body  Armor is 125.&lt;br /&gt;Six seconds after taking damage, the player will  recover three health per second.&lt;br /&gt;&lt;br /&gt;In "Hardcore" players have 50  health and do not recover on their own.&lt;br /&gt;Body Armor is only 62.5.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.theinfectedsurvivors.eu/file/Gabriel/weaponsl.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.theinfectedsurvivors.eu/file/Gabriel/weaponsl.png" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;A brief explanation for a few other numbers...&lt;br /&gt;There are variables  for each posture and again for each posture when sighted.&lt;br /&gt;A "Min" for  when the player is not firing his weapon and a "Max" for the highest  spread a weapon can have from firing.&lt;br /&gt;&lt;br /&gt;When not firing the weapon,  weapons universally recover 3.0 degrees of spread per second.&lt;br /&gt;Nearly  all weapons have a 5.0 "Max" spread in any posture. Pistols have a Max  of 3.0 (2.0 zoomed) and Sniper rifles have 7.0.&lt;br /&gt;&lt;br /&gt;From the hip,  crouching has no effect for any weapons except for LMGs in which hip  spread &lt;i&gt;barely&lt;/i&gt; improves.&lt;br /&gt;Crouching while sighted, almost every  weapon subtracts 0.05 from its Amp.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;b&gt;Boom stuff&lt;/b&gt; &lt;/div&gt;&lt;br /&gt;Explosive weapons behave quite differently between themselves.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Blast  Damage&lt;/b&gt; is a single damage number (bottom number) that continues for  a short distance (Red number).&lt;br /&gt;After that, damage linearly drops to  zero by it's maximum range (top number).&lt;br /&gt;The Red Number, I'm not 100%  certain that is how it is meant to be.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Against Armored  Vehicles&lt;/b&gt;, explosive damage is modified every which way.&lt;br /&gt;Against  Tanks and APCs, the listed number is the damage done to their 1250  health.&lt;br /&gt;The explosive icon means the vehicle takes it as explosive  damage, the side hit does not matter.&lt;br /&gt;The bullet icon means the  vehicle takes it as projectile damage and hitting it in the rear or side  will do extra damage based on the Vehicle Chart.&lt;br /&gt;The Anti-Tank mine  is sometimes capable of destroying tanks with only one mine, but it is  not consistent.&lt;br /&gt;The underside of vehicles seems extra vulnerable to  damage.&lt;br /&gt;Against lighter vehicles, most of these explosives will take  them out in one hit.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Speed&lt;/b&gt; is simple - higher number,  faster it goes.&lt;br /&gt;Note that the AT4 starts off slow, but the guided  engine can speed it up to 50 after a few seconds.&lt;br /&gt;Also Note that the  RPG-7 can speed up a bit if being guided by a Tracer Dart.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Detonation&lt;/b&gt;  is a mix of things.&lt;br /&gt;The time it takes to throw a grenade after  pressing the button and the time it takes to explode.&lt;br /&gt;The 40mm  grenade takes 0.2 seconds before it will detonate, hitting something at  less than about 10m will make it a dud.&lt;br /&gt;A direct hit with the 40mm  will still hit and kill an enemy.&lt;br /&gt;The Tracer Dart lasts for 45  seconds after sticking to something.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Reload&lt;/b&gt; is the same as  the Weapon Chart with the time it takes to reload and the time the ammo  counter changes.&lt;br /&gt;Also included is the time it takes to get one  explosive of that type from the Assault's Ammo Box.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.theinfectedsurvivors.eu/file/Gabriel/boomv.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.theinfectedsurvivors.eu/file/Gabriel/boomv.png" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;b&gt;Driving, flying, swimming, stationary shooting stuff&lt;/b&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;Vehicles are very uniform, each vehicle has many similar things to  another of the same type.&lt;br /&gt;&lt;br /&gt;All vehicles can generally be taken out  with a single infantry rocket, but Tanks and APCs take extra damage  from the side and rear.&lt;br /&gt;To minimize damage to those weak sides,  armored vehicles can angle themselves to decrease damage.&lt;br /&gt;And yes,  the BMD-3 takes extra damage to the front.&lt;br /&gt;&lt;br /&gt;There are other  multipliers in relation to vehicle weapons that alter the damage they do  to one another.&lt;br /&gt;A tank reads 1000 combined direct and blast damage,  and while it will do that amount of damage to a HMMWV or a helicopter,  the effect against other tanks is different.&lt;br /&gt;&lt;br /&gt;There are several  multipliers related to the impact and blast damage of the Tank Shell  related specifically to the material of armored vehicles.&lt;br /&gt;Instead of  listing those, this is the easiest explanation - &lt;b&gt;Tank Cannon damage&lt;/b&gt;  against another Tank or armored vehicle is approximately &lt;b&gt;350&lt;/b&gt;.&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.theinfectedsurvivors.eu/file/Gabriel/vehiclesx.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.theinfectedsurvivors.eu/file/Gabriel/vehiclesx.png" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&amp;nbsp;&lt;b&gt;Stuff which make our life easier&lt;/b&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.theinfectedsurvivors.eu/file/Gabriel/specsbe.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://www.theinfectedsurvivors.eu/file/Gabriel/specsbe.png" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;While just about anything else on there should be simple enough, a  slightly more detailed description of the &lt;b&gt;Power Tool&lt;/b&gt; and the way  it repairs:&lt;br /&gt;&lt;br /&gt;The Power Tool fires at a rate of fire of 900 RPM.  That's a "shot" every 0.066 seconds.&lt;br /&gt;With each "shot", it gains 0.041  heat. Constantly fighting against that heat is a cooldown of 0.5.&lt;br /&gt;The  two combined with the rate of fire allows the Power Tool to fire 125  times over the course of 8.3 seconds.&lt;br /&gt;&lt;br /&gt;It repairs 5 points of  damage with each shot.&lt;br /&gt;With the 0.3 second delay before the tool  starts up, that's &lt;b&gt;625 vehicle health repaired over 8.6 seconds&lt;/b&gt;.&lt;br /&gt;Holding  the trigger for 8.6 seconds will cause the tool to overheat.&lt;br /&gt;For  reference, All armored ground vehicles have 1250 health.&lt;br /&gt;&lt;br /&gt;Also,  the Repair Tool delivers 15 damage against enemies and enemy vehicles  per "shot".&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;b&gt;Bullets&lt;/b&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;On the physics of &lt;b&gt;Bullet Drop&lt;/b&gt;, there are basically two types of  bullets:&lt;br /&gt;The standard for all weapons from pistols to the weaker  Recon Rifles. The effects of gravity do not appear to happen until  several hundred meters away.&lt;br /&gt;Sniper Bullets are affected by fake  gravity much more swiftly. For example, the M24's round drops halfway  down to its first mil-dot by 100m.&lt;br /&gt;&lt;br /&gt;The feature of HMG_Bullet  (used by the M95) is that it can damage lightly armored vehicles such as  Jeeps and Helicopters.&lt;br /&gt;&lt;br /&gt;All bullets travel at the same arbitrary  speed of "600" (though their tracers are made intentionally slower than  the actual projectile).&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;b&gt;Spotting&lt;/b&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;Like the repair tool, uses "overheat" to prevent  excessive Socialize use.&lt;br /&gt;The player is capable of about five  Socialize button presses in rapid succession before overheating and  being inoperable for five seconds.&lt;br /&gt;With the cooldown, the fastest  continuous rate that a player can spot without overheating is once every  two seconds.                           &lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6964204397800239277-1518539593754710292?l=theinfectedsurvivors.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://theinfectedsurvivors.blogspot.com/feeds/1518539593754710292/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://theinfectedsurvivors.blogspot.com/2010/04/battlefield-bad-company-2-weapons.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6964204397800239277/posts/default/1518539593754710292'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6964204397800239277/posts/default/1518539593754710292'/><link rel='alternate' type='text/html' href='http://theinfectedsurvivors.blogspot.com/2010/04/battlefield-bad-company-2-weapons.html' title='Battlefield Bad Company 2 - Weapons characteristics'/><author><name>Alexander</name><uri>http://www.blogger.com/profile/09774611100516280581</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://2.bp.blogspot.com/_NsMEh_txRbA/S6WYwvWA6FI/AAAAAAAAABw/sd-vbk_98JE/S220/shepard_avatar.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6964204397800239277.post-4338180542034274393</id><published>2010-04-01T09:54:00.000+01:00</published><updated>2010-04-01T09:54:12.568+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Chaotic News'/><title type='text'>Games in April</title><content type='html'>Here is a list of games which suppose to come out this month. Be careful! Release dates may change (especially Splinter Cell's). List is pretty big so be ready to read lots of words.&lt;br /&gt;&lt;br /&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Haha. April fools joke. Frankly I didn't find any descent game which will come out this month. There is one "maybe" on new Splinter Cell, but frankly you better watch new episode or season of 24 instead of buying this game. However here is the video with all games of this month:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="width: 480px;"&gt;&lt;object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" height="392" id="gtembed" width="480"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;param name="allowScriptAccess" value="sameDomain" /&gt; &lt;param name="allowFullScreen" value="true" /&gt; &lt;param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=63964"/&gt;&lt;param name="quality" value="high" /&gt; &lt;embed src="http://www.gametrailers.com/remote_wrap.php?mid=63964" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"&gt;&lt;/embed&gt; &lt;/object&gt;&lt;div style="background-color: black; font-family: Verdana; font-size: 10px; height: 32px; padding-bottom: 2px; padding-top: 2px; text-align: center; width: 480px;"&gt;&lt;div&gt;&lt;a href="http://www.gametrailers.com/" style="color: white;" title="GameTrailers.com"&gt;Video Games&lt;/a&gt; | &lt;a href="http://www.gametrailers.com/game/gt-release-calendar/11061" style="color: white;" title="GT Release Calendar"&gt;GT Release Calendar&lt;/a&gt; | &lt;a href="http://www.gametrailers.com/video/games-of-gt-release/63964" style="color: white;" title="Games of April 2010 HD"&gt;Games of April 2010 HD&lt;/a&gt;&lt;/div&gt;&lt;div style="padding-top: 3px;"&gt;&lt;a href="http://xbox360.gametrailers.com/" style="color: white;" title="XBox 360"&gt;XBox 360&lt;/a&gt; | &lt;a href="http://ps3.gametrailers.com/" style="color: white;" title="PS3"&gt;Playstation 3&lt;/a&gt; | &lt;a href="http://wii.gametrailers.com/" style="color: white;" title="Wii"&gt;Nintendo Wii&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6964204397800239277-4338180542034274393?l=theinfectedsurvivors.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://theinfectedsurvivors.blogspot.com/feeds/4338180542034274393/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://theinfectedsurvivors.blogspot.com/2010/04/games-in-april.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6964204397800239277/posts/default/4338180542034274393'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6964204397800239277/posts/default/4338180542034274393'/><link rel='alternate' type='text/html' href='http://theinfectedsurvivors.blogspot.com/2010/04/games-in-april.html' title='Games in April'/><author><name>Alexander</name><uri>http://www.blogger.com/profile/09774611100516280581</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://2.bp.blogspot.com/_NsMEh_txRbA/S6WYwvWA6FI/AAAAAAAAABw/sd-vbk_98JE/S220/shepard_avatar.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6964204397800239277.post-5959710132162785321</id><published>2010-03-31T00:42:00.000+01:00</published><updated>2010-03-31T00:42:56.869+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Chaotic News'/><category scheme='http://www.blogger.com/atom/ns#' term='Left 4 Dead 2'/><category scheme='http://www.blogger.com/atom/ns#' term='Left 4 Dead'/><title type='text'>Left 4 Dead 2 - The Passing spoilers</title><content type='html'>Well guys, I have some interesting news. Here is part of the script from The Passing:&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_NsMEh_txRbA/S7KMS5xPS9I/AAAAAAAAACc/Jjx-7wJhmpc/s1600/SPOILER.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="640" src="http://3.bp.blogspot.com/_NsMEh_txRbA/S7KMS5xPS9I/AAAAAAAAACc/Jjx-7wJhmpc/s640/SPOILER.jpg" width="636" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;That doesn't say to us who is going to die but from interview on GameTrailers.com I can assume that'll be Louis... oh man...&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6964204397800239277-5959710132162785321?l=theinfectedsurvivors.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://theinfectedsurvivors.blogspot.com/feeds/5959710132162785321/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://theinfectedsurvivors.blogspot.com/2010/03/left-4-dead-2-passing-spoilers.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6964204397800239277/posts/default/5959710132162785321'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6964204397800239277/posts/default/5959710132162785321'/><link rel='alternate' type='text/html' href='http://theinfectedsurvivors.blogspot.com/2010/03/left-4-dead-2-passing-spoilers.html' title='Left 4 Dead 2 - The Passing spoilers'/><author><name>Alexander</name><uri>http://www.blogger.com/profile/09774611100516280581</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://2.bp.blogspot.com/_NsMEh_txRbA/S6WYwvWA6FI/AAAAAAAAABw/sd-vbk_98JE/S220/shepard_avatar.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_NsMEh_txRbA/S7KMS5xPS9I/AAAAAAAAACc/Jjx-7wJhmpc/s72-c/SPOILER.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6964204397800239277.post-8805812514189895754</id><published>2010-03-30T18:36:00.001+01:00</published><updated>2010-03-31T00:43:24.069+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Chaotic News'/><category scheme='http://www.blogger.com/atom/ns#' term='Left 4 Dead 2'/><category scheme='http://www.blogger.com/atom/ns#' term='Left 4 Dead'/><title type='text'>Left 4 Dead 2 - The Passing delayed...</title><content type='html'>Well, frankly that was obvious, that's Valve after all. So if previously it was announced that The Passing will be out here sometime like... now, and now they say that it'll be &lt;i&gt;sometime later&lt;/i&gt; this spring. Which may be um... even May 31rd... but look on the bright side! We have more time to spend with our favorite fantastic four! Stay with our community because we'll have several classic coop and classic versus matches in the April!&lt;br /&gt;&lt;br /&gt;Here is the source of information&lt;br /&gt;&lt;object height="385" width="640"&gt;&lt;param name="movie" value="http://www.youtube.com/v/Bs0gJ5itII4&amp;amp;hl=en_GB&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/Bs0gJ5itII4&amp;amp;hl=en_GB&amp;amp;fs=1&amp;amp;color1=0x5d1719&amp;amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6964204397800239277-8805812514189895754?l=theinfectedsurvivors.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://theinfectedsurvivors.blogspot.com/feeds/8805812514189895754/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://theinfectedsurvivors.blogspot.com/2010/03/left-4-dead-2-passing-delayed.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6964204397800239277/posts/default/8805812514189895754'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6964204397800239277/posts/default/8805812514189895754'/><link rel='alternate' type='text/html' href='http://theinfectedsurvivors.blogspot.com/2010/03/left-4-dead-2-passing-delayed.html' title='Left 4 Dead 2 - The Passing delayed...'/><author><name>Alexander</name><uri>http://www.blogger.com/profile/09774611100516280581</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://2.bp.blogspot.com/_NsMEh_txRbA/S6WYwvWA6FI/AAAAAAAAABw/sd-vbk_98JE/S220/shepard_avatar.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6964204397800239277.post-5549691190815171907</id><published>2010-03-28T14:44:00.003+01:00</published><updated>2010-03-28T20:05:39.335+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Chaotic News'/><title type='text'>NVIDIA GTX 470/480 Reviews Online</title><content type='html'>&lt;a href="http://images.anandtech.com/reviews/video/NVIDIA/GTX480/480card.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img alt="" border="0" src="http://images.anandtech.com/reviews/video/NVIDIA/GTX480/480card.jpg" style="cursor: pointer; display: block; height: 404px; margin: 0px auto 10px; text-align: center; width: 550px;" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;From the few sites i've read, Nvidia is getting TOLD.&lt;br /&gt;&lt;br /&gt;Anandtech: http://www.overclock.net/8874425-post580.html&lt;br /&gt;&lt;br /&gt;TechPowerUp: http://www.overclock.net/8871549-post1.html&lt;br /&gt;&lt;br /&gt;Bit-tech: http://www.overclock.net/8871940-post1.html&lt;br /&gt;&lt;br /&gt;Hardware Canucks: http://www.overclock.net/8871789-post1.html&lt;br /&gt;&lt;br /&gt;Hardware Heaven: http://www.overclock.net/8871845-post1.html&lt;br /&gt;&lt;br /&gt;Maximum PC: http://www.overclock.net/8871894-post1.html&lt;br /&gt;&lt;br /&gt;NinjaLane: http://www.ninjalane.com/reviews/video/nv_gtx480&lt;br /&gt;&lt;br /&gt;PCPer: http://www.overclock.net/8871221-post496.html&lt;br /&gt;&lt;br /&gt;HardOCP: http://www.overclock.net/8871277-post508.html&lt;br /&gt;&lt;br /&gt;Guru3D: http://www.overclock.net/8871184-post484.html&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6964204397800239277-5549691190815171907?l=theinfectedsurvivors.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://theinfectedsurvivors.blogspot.com/feeds/5549691190815171907/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://theinfectedsurvivors.blogspot.com/2010/03/nvidia-gtx-470480-reviews-online.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6964204397800239277/posts/default/5549691190815171907'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6964204397800239277/posts/default/5549691190815171907'/><link rel='alternate' type='text/html' href='http://theinfectedsurvivors.blogspot.com/2010/03/nvidia-gtx-470480-reviews-online.html' title='NVIDIA GTX 470/480 Reviews Online'/><author><name>ROCKASHANK</name><uri>http://www.blogger.com/profile/13518158892252532810</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6964204397800239277.post-3211398878899839618</id><published>2010-03-26T22:54:00.000Z</published><updated>2010-03-26T22:54:36.914Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='Chaotic News'/><category scheme='http://www.blogger.com/atom/ns#' term='Left 4 Dead'/><title type='text'>Left 4 Dead 2 - The Passing release date</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://bulk2.destructoid.com/ul/163380-/L4D2-Poster_ThePassing_Q%2101-noscale.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="640" src="http://bulk2.destructoid.com/ul/163380-/L4D2-Poster_ThePassing_Q%2101-noscale.jpg" width="480" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;Well, gentlemen and ladies, according to some kind of basic logic we may expect The Passing DLC somewhere this weekend. Why? Mostly because Valve told us that it'll be released in the end of March and now is... the end of March. But Valve uses their own calendar and time so this weekend plus something like 4-5 days and, unfortunately (for some crazy guy who like the idea of death of someone from original survivors) we have next weekend. I think we all have to rerun all Left 4 Dead campaigns with all 4 survivors while we have some time...&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6964204397800239277-3211398878899839618?l=theinfectedsurvivors.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://theinfectedsurvivors.blogspot.com/feeds/3211398878899839618/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://theinfectedsurvivors.blogspot.com/2010/03/left-4-dead-2-passing-release-date.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6964204397800239277/posts/default/3211398878899839618'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6964204397800239277/posts/default/3211398878899839618'/><link rel='alternate' type='text/html' href='http://theinfectedsurvivors.blogspot.com/2010/03/left-4-dead-2-passing-release-date.html' title='Left 4 Dead 2 - The Passing release date'/><author><name>Alexander</name><uri>http://www.blogger.com/profile/09774611100516280581</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://2.bp.blogspot.com/_NsMEh_txRbA/S6WYwvWA6FI/AAAAAAAAABw/sd-vbk_98JE/S220/shepard_avatar.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6964204397800239277.post-7459559350755363502</id><published>2010-03-25T05:41:00.000Z</published><updated>2010-03-25T05:41:13.181Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='Core Protection'/><category scheme='http://www.blogger.com/atom/ns#' term='Battlefield Bad Company 2'/><title type='text'>Battlefield Bad Company 2 - Increasing FPS</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;Well guys, I think it's time. I think it's time to speak loud and clear about this problem! Just remember how many times you were killed only because your PC freeze for a second or so! That's really annoying isn't it? If you tired of that problem, if you want to find a solution, the only solution which will REALLY help you - then you're in the right place! We're proudly presenting this article with methods to increase FPS which are working.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.theinfectedsurvivors.eu/file//Gabriel/BC2_Arica_screen11-1024x577.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="360" src="http://www.theinfectedsurvivors.eu/file//Gabriel/BC2_Arica_screen11-1024x577.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;a name='more'&gt;&lt;/a&gt;First of all lets start from telling you PC specifications:&lt;br /&gt;&lt;ul&gt;&lt;li&gt;4 GB RAM;&lt;/li&gt;&lt;li&gt;AMD Athlon 64 X2 Dual Core Processor 5600+ 2.90 GHz;&lt;/li&gt;&lt;li&gt;GeForce 9800 GT 512 &amp;nbsp;MB (resolution is 1280x1024, yeah, I have poor monitor);&lt;/li&gt;&lt;li&gt;Windows 7 Home Basic x64 (and let me tell you - this OS is 100% legal and we suggest you to do the same thing!.&lt;/li&gt;&lt;/ul&gt;I doubt any other info will help you that much. Lets start from some general info about increasing FPS in games. Those methods can be applied to practically every game out there. Here they are:&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Lower shadows quality or disable it completely;&lt;/li&gt;&lt;li&gt;Disable bloom and HDR;&lt;/li&gt;&lt;li&gt;Lower or disable anti-aliasing;&lt;/li&gt;&lt;li&gt;DisableVSync;&lt;/li&gt;&lt;li&gt;Lower particles settings;&lt;/li&gt;&lt;li&gt;Reboot PC (don't make big eyes here, this can really help!);&lt;/li&gt;&lt;/ul&gt;That's about it with general advices. Now lets talk more specific for our favorite game. From specifications list you can see that we used NVidia video card, therefore we can't say anything about ATI family. However if there are any ATI users in our community - feel free to add your info into comments section of this article.&lt;br /&gt;&lt;br /&gt;According to official forum there are lots of ways to increase FPS. For example you can go to &lt;span class="postbody"&gt;- &lt;/span&gt;&lt;span class="postbody"&gt;&lt;/span&gt;&lt;span class="postbody"&gt;Documents -&amp;gt; BFBC2  and open up "settings. Find &lt;/span&gt;&lt;span class="postbody"&gt;"renderaheadlimit" parameter. By default it is suppose to be 2, you can change it to 0. That may give you some increase, but frankly it's pretty small. Therefore you can use this method only if you're very close to your perfect FPS but still not there.&lt;/span&gt;&lt;br /&gt;&lt;span class="postbody"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="postbody"&gt;The following method was evolved from one of the general. You can set &lt;/span&gt;Horizontal Based Ambient Occlusion (HSAO)&lt;span class="postbody"&gt; to false in the ini file or with the help of in-game interface. This HSAO is advanced shadows drawing. Obviously disabling that will give you some descent FPS improvement.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://img222.yfrog.com/img222/8094/hbao10.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="250" src="http://img222.yfrog.com/img222/8094/hbao10.png" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span class="postbody"&gt;and&lt;/span&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span class="postbody"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://img21.yfrog.com/img21/4914/hbao9.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="250" src="http://img21.yfrog.com/img21/4914/hbao9.png" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;span class="postbody"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;span class="postbody"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="postbody"&gt;Lowering textures quality will help you but frankly we advice you to avoid that. You see, this game has awesome visuals! Graphic is really impressive! So you can get big FPS improvement by lowering texture quality but you stuck with poor visuals which may kill you interest to this game pretty fast. &lt;b&gt;&lt;span style="color: red;"&gt;So use this method on your own risk!&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="postbody"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="postbody"&gt;In the ini file find parameter called "&lt;/span&gt;Undergrowth&lt;span class="postbody"&gt;" setting that on medium or low will REALLY help you. Right now there are a lot of gras in this awesome game and this parameter is responsible for quality of that. Unfortunately situation with this is close to the method above so hear the same warning!&lt;/span&gt;&lt;br /&gt;&lt;span class="postbody"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="postbody"&gt;Well, frankly speaking that's about it. Check all settings listed above and get as much FPS as possible! We'll see you on the battlefield!&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6964204397800239277-7459559350755363502?l=theinfectedsurvivors.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://theinfectedsurvivors.blogspot.com/feeds/7459559350755363502/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://theinfectedsurvivors.blogspot.com/2010/03/battlefield-bad-company-2-increasing.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6964204397800239277/posts/default/7459559350755363502'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6964204397800239277/posts/default/7459559350755363502'/><link rel='alternate' type='text/html' href='http://theinfectedsurvivors.blogspot.com/2010/03/battlefield-bad-company-2-increasing.html' title='Battlefield Bad Company 2 - Increasing FPS'/><author><name>Alexander</name><uri>http://www.blogger.com/profile/09774611100516280581</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://2.bp.blogspot.com/_NsMEh_txRbA/S6WYwvWA6FI/AAAAAAAAABw/sd-vbk_98JE/S220/shepard_avatar.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6964204397800239277.post-8758739616880063297</id><published>2010-03-24T08:10:00.001Z</published><updated>2010-03-25T05:41:56.535Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='Chaotic News'/><category scheme='http://www.blogger.com/atom/ns#' term='Left 4 Dead 2'/><category scheme='http://www.blogger.com/atom/ns#' term='Left 4 Dead'/><title type='text'>Left 4 Dead 2 The Passing update</title><content type='html'>Well guys, that's 100% official now - only 3 of 4 awesome survivors will come back. One of them is going to die for sure. If you remember interview on GT TV then you can remove from dead list Zoey and Francis, 'cause Ellis can... I can't believe I'm saying this... Ellis can fall in love with Zoey... could someone deliver a bullet to his head? Or just give me the gun! Francis may have very "friendly" conversations with Nick since they both are shady. Plus to all of this Valve promised to add modeS. Not just one. Once again - no additional info on that flank. They also noticed "&lt;i&gt;A Wicked Witch Bride!&lt;/i&gt;". I'm honestly have no idea what the heck is that...&lt;br /&gt;&lt;br /&gt;Here is the link to official blog entry:&lt;br /&gt;http://www.l4d.com/blog/post.php?id=3634&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_NsMEh_txRbA/S6nIyG4bV2I/AAAAAAAAACU/tG_tlL-VvTE/s1600/Zoey_mobile.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://3.bp.blogspot.com/_NsMEh_txRbA/S6nIyG4bV2I/AAAAAAAAACU/tG_tlL-VvTE/s400/Zoey_mobile.jpg" width="205" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;I still can't believe that they decided to kill someone from perfect 4... that feels so wrong! Like someone from your family is going to die but you have no idea who is that unlucky guy... I'm so depressed with this news...&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6964204397800239277-8758739616880063297?l=theinfectedsurvivors.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://theinfectedsurvivors.blogspot.com/feeds/8758739616880063297/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://theinfectedsurvivors.blogspot.com/2010/03/left-4-dead-2-passing-update.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6964204397800239277/posts/default/8758739616880063297'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6964204397800239277/posts/default/8758739616880063297'/><link rel='alternate' type='text/html' href='http://theinfectedsurvivors.blogspot.com/2010/03/left-4-dead-2-passing-update.html' title='Left 4 Dead 2 The Passing update'/><author><name>Alexander</name><uri>http://www.blogger.com/profile/09774611100516280581</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://2.bp.blogspot.com/_NsMEh_txRbA/S6WYwvWA6FI/AAAAAAAAABw/sd-vbk_98JE/S220/shepard_avatar.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_NsMEh_txRbA/S6nIyG4bV2I/AAAAAAAAACU/tG_tlL-VvTE/s72-c/Zoey_mobile.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6964204397800239277.post-4198431486011005099</id><published>2010-03-24T05:30:00.001Z</published><updated>2010-03-24T05:31:15.011Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='Infected Strategy'/><category scheme='http://www.blogger.com/atom/ns#' term='Battlefield Bad Company 2'/><title type='text'>I need a medic here!! Or Battlefield Bad Company 2 - strategy for medics</title><content type='html'>Listen up people! Now we're going to talk about really important things! No more baby talk! You're a darn medic now! And it's up to you to get your squad safely to the end of this bloody war!&lt;br /&gt;&lt;br /&gt;Lets be clear on couple things. First of all -&amp;nbsp; our instructions are mainly  pointed on those who have zero experience fighting enemy. They never  heard about 1942, 1943 or any other Battlefield game. Second - if you're  think you're smart - think again and check out this briefing! &lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.theinfectedsurvivors.eu/file//Gabriel/62131_BattlefieldBadCompany2-02.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="360" src="http://www.theinfectedsurvivors.eu/file//Gabriel/62131_BattlefieldBadCompany2-02.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.theinfectedsurvivors.eu/file//Gabriel/102-r-1-1024x576.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="225" src="http://www.theinfectedsurvivors.eu/file//Gabriel/102-r-1-1024x576.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;Lets start. So you decided to be a medic. That's a very important profession on the battlefield. We already told you about game modes of this Bad Company 2 game so you have some ideas about ticket system. You should know that if you revive fallen teammate then it'll increase amount of tickets of your team by one. Which is VERY important especially in the end of the battle. If you don't believe me now - just trust me on this.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.theinfectedsurvivors.eu/file//Gabriel/1267501222.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="225" src="http://www.theinfectedsurvivors.eu/file//Gabriel/1267501222.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.theinfectedsurvivors.eu/file//Gabriel/BFBC2Game2010-03-2404-49-48-16.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://www.theinfectedsurvivors.eu/file//Gabriel/BFBC2Game2010-03-2404-49-48-16.jpg" width="400" /&gt;&lt;/a&gt;Lets start from reviewing medic's weapons. This is the only class who have only 2 normal weapons. They are machine guns and pistols. Well, when you increase your rank you'll get some other weapons, e.g. shotguns. For medic they could be useful only if you're in Squad Rush or Squad Deathmatch. I don't see any point in that type of weapons in massive modes. But that's me, you can try them if you like. My task here is to show you directions. What you'll do with them is up to you (yeah, I love Mass Effect 2). Lets get back to weapons review. Second weapon is a pistol. Frankly speaking this gun is a little bit pointless to medic. If you were so smart and wasted the whole magazine of light machine gun (which is somewhere around 100 rounds) then most probably you'll die. That's a fact. Therefore use your ammo wisely! Do not go at rage and shoot everything in the air! Now lets talk about real deal here - light machine guns! Those babies are very good in this game! Practically the whole time you'll be in something what I can describe like "Hell" - explosions, fire, smokes, screaming, bullets EVERYWHERE, houses collapsing! You'll need a weapon which can kill as much people as possible without reloading. This heavy things are the best for this task. However first 2 or 3 representatives of this weapon class are garbage. Like literally. I mean I do like Russian weaponry but that first gun... I was at rage with that more then with everything in the whole game! However if you manage to catch up with game's ballistic system (which is mostly everything-is-dropping-down type) you can get some nice results, and instead of full auto fire mode use bursts. 2-3 rounds in one time. That'll help with accuracy. My favorite combination for now is M60 + Red Dot.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.theinfectedsurvivors.eu/file//Gabriel/02-r-1-1024x576.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="225" src="http://www.theinfectedsurvivors.eu/file//Gabriel/02-r-1-1024x576.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;Now lets talk about things which make medic that much valuable for his squad and the whole team in general. Those are med kit and defibrillator. Keep in mind that if you throw a med kit near an injured teammate he'll be healed way faster then if you just have that kit in your hands. In addition - med kit is regenerating. That means when you throw one kit just wait for a couple of seconds and you'll get another ready to go. However if you throw this new med kit last one will disappear, but if you die and leave kit on the ground it'll stay there. The purpose of defibrillator is obvious. You can revive fallen teammates with this. I described pros of this action in the beginning of this strategy guide, so lets not repeat ourselves. Although expect pretty awesome results if you use defibrillator unit on enemies head.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.theinfectedsurvivors.eu/file//Gabriel/1267514194.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="225" src="http://www.theinfectedsurvivors.eu/file//Gabriel/1267514194.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;So we reviewed medic's warger That's good, but I'm sure you'd like some additional info about this great class. As I said before - medic is suppose to heal and revive people. Therefore do NOT go on a frontier. Let assaulter do his job. You just get med kit in the right time in the right place. If you see a dead team mate which you still can revive - be careful. There is a probability that he was shot by a sniper. That means you may be next. Use sprint as much as possible and listen to surroundings. You can hear sniper fire on you. If that's happening - start running in &lt;span class="translation"&gt;zigzag style. That helps a lot! I managed to evade death more then just once with that move. Use your common sense. Thanks to pretty realistic visuals of this game you can be close to invisible in the dark areas, like in bushes, behind tree or something like that. Use that as a cover, wait for a more or less clear run and get to fallen team mate or to a pin down squad in order to help them with a med kit.&lt;/span&gt;&lt;br /&gt;&lt;span class="translation"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="translation"&gt;I think that's it for this strategy guide. Use your gun wisely, shoot in bursts, revive and heal teammates as much as possible, try to stay out of frontier and you'll be fine with lots of experience points in your packet.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6964204397800239277-4198431486011005099?l=theinfectedsurvivors.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://theinfectedsurvivors.blogspot.com/feeds/4198431486011005099/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://theinfectedsurvivors.blogspot.com/2010/03/i-need-medic-here-or-battlefield-bad.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6964204397800239277/posts/default/4198431486011005099'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6964204397800239277/posts/default/4198431486011005099'/><link rel='alternate' type='text/html' href='http://theinfectedsurvivors.blogspot.com/2010/03/i-need-medic-here-or-battlefield-bad.html' title='I need a medic here!! Or Battlefield Bad Company 2 - strategy for medics'/><author><name>Alexander</name><uri>http://www.blogger.com/profile/09774611100516280581</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://2.bp.blogspot.com/_NsMEh_txRbA/S6WYwvWA6FI/AAAAAAAAABw/sd-vbk_98JE/S220/shepard_avatar.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6964204397800239277.post-3212778325521581613</id><published>2010-03-23T14:39:00.003Z</published><updated>2010-03-24T17:39:34.798Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='Chaotic News'/><category scheme='http://www.blogger.com/atom/ns#' term='The Withcer 2'/><title type='text'>The Witcher 2 Official Debut Trailer</title><content type='html'>YES! He's here! Now he's here officially! The sequel to a one of the best RPGs I've ever play!! Thanks to that game I opened a very deep book series! If you didn't read The Witcher yet - FIX THAT! It'll worth your while! I promise that! Check out the rest of this post! You'll see an awesome official trailer!&lt;br /&gt;&lt;br /&gt;&lt;a name='more'&gt;&lt;/a&gt;Here is the trailer in HD! And god! I want this game already! Like NOW!&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center; width: 600px;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" height="392" id="gtembed" width="480"&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; &lt;param name="allowScriptAccess" value="sameDomain" /&gt;&lt;param name="allowFullScreen" value="true" /&gt;&lt;param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=63501"/&gt;&lt;param name="quality" value="high" /&gt;&lt;embed src="http://www.gametrailers.com/remote_wrap.php?mid=63501" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"&gt;&lt;/embed&gt; &lt;/object&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6964204397800239277-3212778325521581613?l=theinfectedsurvivors.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://theinfectedsurvivors.blogspot.com/feeds/3212778325521581613/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://theinfectedsurvivors.blogspot.com/2010/03/witcher-2-official-debut-trailer.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6964204397800239277/posts/default/3212778325521581613'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6964204397800239277/posts/default/3212778325521581613'/><link rel='alternate' type='text/html' href='http://theinfectedsurvivors.blogspot.com/2010/03/witcher-2-official-debut-trailer.html' title='The Witcher 2 Official Debut Trailer'/><author><name>Alexander</name><uri>http://www.blogger.com/profile/09774611100516280581</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://2.bp.blogspot.com/_NsMEh_txRbA/S6WYwvWA6FI/AAAAAAAAABw/sd-vbk_98JE/S220/shepard_avatar.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6964204397800239277.post-8482260707469471512</id><published>2010-03-23T14:21:00.002Z</published><updated>2010-03-24T02:05:58.679Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='Infected Strategy'/><category scheme='http://www.blogger.com/atom/ns#' term='Battlefield Bad Company 2'/><title type='text'>Bad Company 2. What the hell?! Or what to do if you have no idea what to do. (part 2)</title><content type='html'>Listen up, soldiers! Today I'm going to tell you what to do on the battlefield and how to be effective in general! So put your guns away and listen very carefully! Because this may greatly help your team and if you'll be very lucky - it'll help you too!&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.collinwoerde.nl/wp-content/uploads/2009/12/bc2_arica_screen10.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="360" src="http://www.collinwoerde.nl/wp-content/uploads/2009/12/bc2_arica_screen10.jpg" width="640" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;I have a report from a new soldier in our division right here. It says that he didn't know what to do when he was dropped on the battlefield. That is completely unacceptable! I will personally punish his superiors! And the only punishment for such a serious crime in the time of war is death! OK. Enough of this rage. Lets start our today briefing.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.theinfectedsurvivors.eu/file//Gabriel/BFBC2Game2010-03-2316-27-55-00.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="320" src="http://www.theinfectedsurvivors.eu/file//Gabriel/BFBC2Game2010-03-2316-27-55-00.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;First of all lets talk about what's happening when you just get inside a war zone. I call this - main battlefield menu. This screen consist of 3 parts. They are:&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Battlefield map&lt;/li&gt;&lt;li&gt;Squad brief information&lt;/li&gt;&lt;li&gt;Your current wargear selection&lt;/li&gt;&lt;/ul&gt;Lets talk about each of those and start from battlefield map. This game has a funny color scheme. Everyone who's in your army but not your squad mates are marked blue (well, frankly that's more aqua color for me, but if people want to call it blue, then lets call it blue). Be advised - shooting those guys may result in a big experience reduction. I'm not talking about all crazy people who will want to kill their killer. So it's better not to shoot your own people.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.theinfectedsurvivors.eu/file//Gabriel/BFBC2Game2010-03-2200-38-24-47.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://www.theinfectedsurvivors.eu/file//Gabriel/BFBC2Game2010-03-2200-38-24-47.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;Now lets see on people who are marked green. Those are your squad mates.Well, usually you have to trust them with your own life so make sure you are in the right squad which can actually cover your back, heal you or protect you from enemy tank with one nicely placed rocket. Keep in mind that you can and HAVE TO spawn on your squad mates. To do so simply click on a name of a squad mate and wait for respawn. Bad thing is that if he'll die - you're gonna pick another squad mate to spawn on.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;There are a lot of available squad names out there. You can either join of existing squads by pressing "Join" button or create your own. That lock button will filter all unnecessary people. You'll either approve their joining or say "bb" to them.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.theinfectedsurvivors.eu/file//Gabriel/BFBC2Game2010-03-2200-38-21-06.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="320" src="http://www.theinfectedsurvivors.eu/file//Gabriel/BFBC2Game2010-03-2200-38-21-06.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;In the wargear selection menu you can choose your class for this game. Keep in mind that if you're a fresh meat in this god forsaken war then you'll be given only main weapon, pistol, one grenade, one knife and one additional piece of wargear which can be C4, RPG, ammo box or maybe med kit. When you'll get higher rank in our army, then we can give you more advanced guns and toys.&lt;br /&gt;&lt;br /&gt;Frankly speaking army doesn't like people who jump from one profession to another on the fly. Mainly because you are good at one class in the game. So changing it will not do any good. Perfect army suppose to have balanced squads. For example, squad Alpha can be mainly attacking force therefore it will consist from 3 assaulter and one medic; squad bravo - engineering squad therefore 3 engineers and 1 medic. I also want that all you of notice that I put medic in each squad on purpose. That's because when you play in Conquest or Rush your respawn tickets decrease with your death, but! But if medic revive his teammate then that ticket is back. Which is extremely helpful in the finale of Rush when you don't have luxury of dying.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.theinfectedsurvivors.eu/file//Gabriel/BFBC2Game2010-03-2316-28-01-11.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://www.theinfectedsurvivors.eu/file//Gabriel/BFBC2Game2010-03-2316-28-01-11.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;So, we covered this main battlefield menu. Lets talk about UI which you can see directly in action. Map to your left is an extremely useful thing! But that's basically the same map from main battlefield menu so we'll not talk about it anymore. Actually one more thing. But it's extremely important! When you seen an enemy - press social button (by default it's Q). With this you can spot enemy and it'll be marked by a red triangle which is extremely helpful! Plus if that sucker will be shot while being spotted - you get a bonus!&lt;br /&gt;&lt;br /&gt;Do you see that blue square above that flag? If the color of that is blue - you're safe. That means that flag is controlled by your team. If that square is blinking - get your ass to that position and kill all enemy nearby! Because blinking means enemy is trying to conquer that flag. Since you're a smart soldier I'm not going to tell you obvious things like that you have to conquer every flag which doesn't have blue square above it. That is all up to you to figure that out.&lt;br /&gt;&lt;br /&gt;Now couple of words about Rush mode UI. It's kinda the same. Only if you're attacking then your objectives marked by a red square. When you armed it, then square start his blink sequence. You have to make sure that enemy don't disarm that. If you're defending M-COM station then it's marked by a blue square. Defend that, kill everything that is not your army and you'll be fine.&lt;br /&gt;&lt;br /&gt;I hope that our todays briefing will help you in a future and that now you know where to go and what to destroy or conquers. Class dismissed.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6964204397800239277-8482260707469471512?l=theinfectedsurvivors.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://theinfectedsurvivors.blogspot.com/feeds/8482260707469471512/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://theinfectedsurvivors.blogspot.com/2010/03/bad-company-2-what-hell-or-what-to-do_23.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6964204397800239277/posts/default/8482260707469471512'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6964204397800239277/posts/default/8482260707469471512'/><link rel='alternate' type='text/html' href='http://theinfectedsurvivors.blogspot.com/2010/03/bad-company-2-what-hell-or-what-to-do_23.html' title='Bad Company 2. What the hell?! Or what to do if you have no idea what to do. (part 2)'/><author><name>Alexander</name><uri>http://www.blogger.com/profile/09774611100516280581</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://2.bp.blogspot.com/_NsMEh_txRbA/S6WYwvWA6FI/AAAAAAAAABw/sd-vbk_98JE/S220/shepard_avatar.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6964204397800239277.post-2879671573249927260</id><published>2010-03-22T14:51:00.002Z</published><updated>2010-03-22T16:14:08.622Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='Infected Strategy'/><category scheme='http://www.blogger.com/atom/ns#' term='Battlefield Bad Company 2'/><title type='text'>Bad Company 2. What the hell?! Or what to do if you have no idea what to do. (part 1)</title><content type='html'>We are gathered here today to figure out basics of Battlefield: Bad Company 2. This material will be useful for those of you who didn't hear anything about battlefield games up until this awesomely awesome game. Here are some tips about game mods.&lt;br /&gt;&lt;br /&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://battlefieldbadcompany2.com/sites/default/files/imagecache/Screenshot-Full/screenshots/bfbc2genscrntgs01/bfbc2genscrntgs01.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="223" src="http://battlefieldbadcompany2.com/sites/default/files/imagecache/Screenshot-Full/screenshots/bfbc2genscrntgs01/bfbc2genscrntgs01.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;Lets start from 2 most popular modes in the whole Battlefield series. Those are &lt;b style="color: red;"&gt;Conquest&lt;/b&gt; and &lt;b&gt;&lt;span style="color: red;"&gt;Rush&lt;/span&gt;&lt;/b&gt;.&lt;br /&gt;&lt;br /&gt;Conquest is a real veteran in the battlefield series. It was there from the very first Battlefield 1942 game. The idea of this mode is simple. Each team gets some amount of tickets (that is what allow you to spawn; when you spawn - that's minus 1 ticket). When one team gets one ore more flags on the map then enemies tickets begin to decrease automatically. The more flags you get the faster they decrease. Fortunately that's not the only one usefulness of the flags. When you get it then your team can spawn on its position and several vehicles will spawn in the are. Well, that's about it for Conquest mode.&lt;br /&gt;&lt;br /&gt;Lets talk about Rush now. This baby was introduced in Bad Company 1 game. So perhaps PC audience doesn't know much about it. Idea is simple. The whole map divides into 3 or more parts with 2 objectives in the area. Usually you have access to only one part and until you destroy 2 objectives in it you can't move forward. Those mystery objectives are 2 M-COMs stations. There are 3 ways to destroy it:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;ol&gt;&lt;a href="http://battlefieldbadcompany2.com/sites/default/files/imagecache/Screenshot-Full/screenshots/bfbc2genscrnpistol/bfbc2genscrnpistol.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="223" src="http://battlefieldbadcompany2.com/sites/default/files/imagecache/Screenshot-Full/screenshots/bfbc2genscrnpistol/bfbc2genscrnpistol.jpg" width="400" /&gt;&lt;/a&gt;&lt;li&gt;Run to it, hold "use" button and arm charges in it. Then wait for some time and enjoy small explosion. &lt;/li&gt;&lt;li&gt;Bring down the whole building on it! Yeah. Because of pretty damn good destruction system in Bad Company series you can collapse practically every building on the map. That means that M-COM station will be 100% destroyed without any timing.&lt;/li&gt;&lt;li&gt;In my opinion method #3 goes in a very good combination with #1 and here is why. If you play as a sniper or engineer you can get C4 or land mines. The pretty of mines is that they will not disappear even if you die. So all you have to do is put land mines or C4 near that M-COM station and throw a grenade / detonate C4. Objective complete, move to another one.&lt;/li&gt;&lt;/ol&gt;However there is one very important detail about this mode. If you play defense - you have unlimited respawns. That doesn't apply to attackers. They have something around 100 spawn tickets. So you'll be very useful if you prefer to play as a medic and you're really good at it.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.theinfectedsurvivors.eu/file//Gabriel/BFBC2Game2010-03-2203-31-11-09.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://www.theinfectedsurvivors.eu/file//Gabriel/BFBC2Game2010-03-2203-31-11-09.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;This 2 modes are most popular modes in Bad Company 2. At least for now. But they are not the only 2 modes in the whole game. We have 2 more. Which are &lt;b&gt;&lt;span style="color: red;"&gt;Squad Rush&lt;/span&gt;&lt;/b&gt; and &lt;b style="color: red;"&gt;Squad Deathmatch&lt;/b&gt;. Gameplay mechanics of these 2 are pretty simple. Squad Rush has the same rules as its big brother but with only 2 squads. One - attackers, another one - defenders. Plus respawn time is a little bit bigger then in normal Rush.&amp;nbsp; In Squad Deathmatch you can join one of several squads and just destroy filthy enemy. While you're doing so you shouldn't forget about one vehicle which spanws somewhere in the middle of the map.&lt;br /&gt;&lt;br /&gt;Well, I guess that's it for this article. If you have something to say regarding this article, please do so in the comments section bellow. Peace / war, out.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6964204397800239277-2879671573249927260?l=theinfectedsurvivors.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://theinfectedsurvivors.blogspot.com/feeds/2879671573249927260/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://theinfectedsurvivors.blogspot.com/2010/03/bad-company-2-what-hell-or-what-to-do.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6964204397800239277/posts/default/2879671573249927260'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6964204397800239277/posts/default/2879671573249927260'/><link rel='alternate' type='text/html' href='http://theinfectedsurvivors.blogspot.com/2010/03/bad-company-2-what-hell-or-what-to-do.html' title='Bad Company 2. What the hell?! Or what to do if you have no idea what to do. (part 1)'/><author><name>Alexander</name><uri>http://www.blogger.com/profile/09774611100516280581</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://2.bp.blogspot.com/_NsMEh_txRbA/S6WYwvWA6FI/AAAAAAAAABw/sd-vbk_98JE/S220/shepard_avatar.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6964204397800239277.post-8371233154937341838</id><published>2010-03-21T21:03:00.003Z</published><updated>2010-03-21T21:17:31.722Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='Chaotic News'/><category scheme='http://www.blogger.com/atom/ns#' term='Left 4 Dead'/><category scheme='http://www.blogger.com/atom/ns#' term='Death'/><title type='text'>Latest L4D2 DLC News</title><content type='html'>One of our good old friends is gunna die :S&lt;br /&gt;&lt;br /&gt;&lt;object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" height="392" id="gtembed" width="480"&gt; &lt;param name="allowScriptAccess" value="sameDomain"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=63173"&gt;&lt;param name="quality" value="high"&gt;&lt;embed src="http://www.gametrailers.com/remote_wrap.php?mid=63173" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"&gt;&lt;/embed&gt; &lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6964204397800239277-8371233154937341838?l=theinfectedsurvivors.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://theinfectedsurvivors.blogspot.com/feeds/8371233154937341838/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://theinfectedsurvivors.blogspot.com/2010/03/latest-l4d2-dlc-news.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6964204397800239277/posts/default/8371233154937341838'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6964204397800239277/posts/default/8371233154937341838'/><link rel='alternate' type='text/html' href='http://theinfectedsurvivors.blogspot.com/2010/03/latest-l4d2-dlc-news.html' title='Latest L4D2 DLC News'/><author><name>ROCKASHANK</name><uri>http://www.blogger.com/profile/13518158892252532810</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6964204397800239277.post-2607073258981280488</id><published>2010-03-20T18:28:00.012Z</published><updated>2010-03-28T21:51:27.152+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='introduction'/><category scheme='http://www.blogger.com/atom/ns#' term='Infected Strategy'/><category scheme='http://www.blogger.com/atom/ns#' term='Fun Lust'/><category scheme='http://www.blogger.com/atom/ns#' term='Infected Review'/><category scheme='http://www.blogger.com/atom/ns#' term='Chaotic News'/><category scheme='http://www.blogger.com/atom/ns#' term='Core Protection'/><category scheme='http://www.blogger.com/atom/ns#' term='Infected League'/><title type='text'>Greetings!</title><content type='html'>Ladies and gentlemen! I'm proudly presenting this new blog of our favorite game community group called The Infected Survivors (or TIS)! We are building a very interesting and intriguing plans regarding this social thing. Expect several funny sections, where TIS members will review games, games aspects, share their wisdom about tactics and stuff like that. Be sure to check out this awesomely awesome place daily (or at least weekly) for new updates about practically everything what makes our life interesting (this doesn't include wifes / girlfriends, husbands / boyfriends).&lt;br /&gt;&lt;br /&gt;&lt;a name='more'&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Couple of words about sections.&lt;br /&gt;&lt;br /&gt;Lets go straight into the action and name first &lt;b style="color: red;"&gt;Infected Review&lt;/b&gt;. The idea of this section is to give you, our dear wisdom accepters, an impression about game we review from gamer point of view. We'll tell you what kind of fun you can expect from it and does it really worth 50$ in Steam or you can simply buy localized version at your local retailer for 20$-30$. Keep in mind, that we'll pick only really interesting games in which we'll play or already playing. I mean who want to read about some crappy piece of software? Right?&lt;br /&gt;&lt;br /&gt;From that serious section we're going to this one. It called &lt;b style="color: red;"&gt;Fun Lust&lt;/b&gt;. The idea of this one is to show you some easter eggs, maybe show funny videos or just tell you a funny story. This section will have lots of multimedia. Trust me on this.&lt;br /&gt;&lt;br /&gt;Now we're in front of section called &lt;b style="color: red;"&gt;Core Protection&lt;/b&gt;. FPS, FPS and again FPS! In this section you'll get tips regarding FPS improvements in your favorite games. We will check all those tips on our versions first and only then they will be posted! Keep that in mind.&lt;br /&gt;&lt;br /&gt;I bet you're thinking that I'm done with sections? Right? Nope. Here is another one! &lt;b style="color: red;"&gt;Chaotic News&lt;/b&gt;. We can't promise news every day, but we'll post only interesting news here. Here is an example - someone in Left 4 Dead universe will die in the upcoming DLC "The Passing" (one bright guy in our ranks think that since this DLC will not have playable Zoey then this DLC doesn't worth even downloading for free!). That tragic death can be relived in the future DLC for Left 4 Dead 1 which will be available after The Passing.&lt;br /&gt;&lt;br /&gt;And last but defiantly not least - &lt;b&gt;&lt;span style="color: red;"&gt;Infected Strategy&lt;/span&gt;&lt;/b&gt;. In here you can read our tips about how to survive in game for as long as possible. Besides that we'll post some guides for those of you who don't have any idea what to do in a game.&lt;br /&gt;&lt;br /&gt;Well, I think that's it. For now! So enjoy reading our articles! Don't forget to comment and come back here later!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6964204397800239277-2607073258981280488?l=theinfectedsurvivors.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://theinfectedsurvivors.blogspot.com/feeds/2607073258981280488/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://theinfectedsurvivors.blogspot.com/2010/03/test-post.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6964204397800239277/posts/default/2607073258981280488'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6964204397800239277/posts/default/2607073258981280488'/><link rel='alternate' type='text/html' href='http://theinfectedsurvivors.blogspot.com/2010/03/test-post.html' title='Greetings!'/><author><name>Alexander</name><uri>http://www.blogger.com/profile/09774611100516280581</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='23' height='32' src='http://2.bp.blogspot.com/_NsMEh_txRbA/S6WYwvWA6FI/AAAAAAAAABw/sd-vbk_98JE/S220/shepard_avatar.jpg'/></author><thr:total>0</thr:total></entry></feed>
